Also called: Digital Human Artist
Builds photorealistic digital copies of actors for VFX shots.
A digital double artist sculpts an actor's face from scans so the actor can appear in dangerous stunts or de-aged scenes. They work from hundreds of photos to get every wrinkle and pore right.
Approximate.
Approximate: anchored on Bureau of Labor Statistics data for a broader job group.
Bachelor's degree (4-year), about 4 years after high school. A bachelor's in animation or 3D art with a strong modeling portfolio, then several years as a character modeler before building digital doubles.
Ways in: 4-year college. Training cost: $15k – $60k.
Majors to look at: Animation.
Growing about average. Steady.
Medium risk in 5 years, high in 10. AI digital human tools now build realistic actor copies fast; artists still guide and fix them, but fewer are needed.
Classes: Art (sculpture), Biology (anatomy), Computer science, Photography.
Official data: O*NET occupation 27-1014.
Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.