Crowd Simulation Artist

Also called: Crowd TD

Creates huge digital crowds and armies for films and games.

A day in the life

A crowd artist programs 10,000 digital soldiers to march and react in a battle scene. They tune behaviors so the crowd looks natural.

Pay over a career

Starting
$60k
Typical
$100k
High
$150k

Approximate.

Approximate: anchored on Bureau of Labor Statistics data for a broader job group.

Training

Bachelor's degree (4-year), about 4 years after high school. A bachelor's in animation or computer science with scripting skills, then a couple of years as a junior crowd or FX artist.

Ways in: 4-year college. Training cost: $15k – $60k.

Majors to look at: Animation, Computer Science.

Outlook

Growing about average (about 2% over 10 years). Similar to special effects artists.

Will it last? Our AI estimate

Medium risk for 10 years. AI behavior models make crowds easier; directing large believable crowds and fixing glitches still needs artists.

Start now, in high school

Classes: Computer science, Physics, Art, AP Statistics.

Official data: O*NET occupation 27-1014.

More Visual Effects & Post-Production careers

Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.