Also called: Monetization Designer, Systems Designer
Designs the in-game currencies, rewards, and prices so a game stays fun and fair (and makes money).
You build spreadsheets modeling how fast players earn gold, then adjust prices so the game isn't too grindy. You watch real player data like an economist watching a country.
Estimate.
Approximate: anchored on Bureau of Labor Statistics data for a broader job group.
Bachelor's degree (4-year), about 4 years after high school. Bachelor's in economics, math, or game design.
Ways in: 4-year college, Self-taught. Training cost: $15k – $60k.
Majors to look at: Economics, Mathematics, Game Design.
Growing about average. Niche specialty in free-to-play and live games.
Medium risk for 10 years. AI simulates game economies and tunes prices from data; designing fair, fun reward systems stays human.
Classes: AP Economics, AP Statistics, AP Calculus.
Official data: O*NET occupation 15-2031.
Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.