Also called: Character Animator
Brings game characters to life with movement: running, fighting, and facial expressions.
You reference video of yourself swinging a broom to animate a sword attack frame by frame, or clean up motion-capture data of an actor tumbling.
Estimate.
Approximate: anchored on Bureau of Labor Statistics data for a broader job group.
Bachelor's degree (4-year), about 4 years after high school. Bachelor's in animation; reel of work is essential.
Ways in: 4-year college, Self-taught. Training cost: $15k – $60k.
Majors to look at: Animation, Game Art.
Growing about average (about 2% over 10 years). BLS projects slow growth for animators.
Medium risk in 5 years, high in 10. AI motion capture from video and motion-matching tools automate much animation; acting and polish stay human.
Classes: Art, Theater or dance, Digital media.
Official data: O*NET occupation 27-1014.
Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.