Creative Technologist (Experiential)

Also called: Interactive Developer, Experiential Technologist

Builds the interactive tech in museum exhibits, brand pop-ups, and immersive art: sensors, projections, and touch walls.

A day in the life

A creative technologist programs a wall that ripples when visitors wave at it, wires sensors into an exhibit, and stays on site during opening week fixing bugs.

Pay over a career

Starting
$60k
Typical
$95k
High
$145k

Approximate.

Approximate: anchored on Bureau of Labor Statistics data for a broader job group.

Training

Bachelor's degree (4-year), about 4 years after high school. Degree in interactive media, computer science, or art and technology.

Ways in: 4-year college, Self-taught. Training cost: $15k – $60k.

Majors to look at: Interactive Media, Computer Science, Digital Arts.

Outlook

Growing faster than average. Grows with immersive experiences.

Will it last? Our AI estimate

Medium risk for 10 years. AI speeds coding and content creation; wiring sensors, installs and inventing interactive experiences stay human.

Start now, in high school

Classes: AP Computer Science A, Physics or electronics, Digital art.

Official data: O*NET occupation 27-1014.

More Exhibit, Themed & Experience Design careers

Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.