Also called: Space Entrepreneur, Founder/CEO
Starts a new space company, maybe building rockets, satellites, or space services, and raises money to grow it.
You pitch investors in the morning, help debug a prototype in the afternoon, and interview your company's 20th hire in the evening. Most startups fail; a few become giants.
Founders often pay themselves little early on; successful exits can be worth millions.
Approximate: anchored on Bureau of Labor Statistics data for a broader job group.
Bachelor's degree (4-year), about 4 years after high school. No required degree, but most space founders have engineering degrees and industry experience.
Ways in: 4-year college, Self-taught, Graduate school. Training cost: $15k – $60k.
Majors to look at: Aerospace Engineering, Business Administration, Physics.
Growing faster than average. New commercial space roles aren't tracked by BLS; growth depends on the industry's success.
Low risk for 10 years. AI helps a small team do more with less; raising money, hiring and betting the company stay human.
Classes: Business, AP Physics, Speech or debate, Economics.
Official data: O*NET occupation 11-1011.
Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.