Also called: Sports Biomechanist, Injury Biomechanics Engineer
Studies how bodies move and get hurt, to design better running shoes, helmets, car safety and artificial joints.
You put reflective dots on an athlete and film her running on a treadmill with 12 high-speed cameras. Then you analyze the forces on her knees to help design a shoe that reduces injury.
Approximate: anchored on Bureau of Labor Statistics data for a broader job group.
Bachelor's degree (4-year), about 4 years after high school. Bachelor's in biomedical or mechanical engineering; master's common.
Ways in: 4-year college, Graduate school. Training cost: $15k – $60k.
Majors to look at: Biomedical Engineering, Bioengineering, Kinesiology, Mechanical Engineering.
Growing faster than average (about 5% over 10 years).
Low risk for 10 years. AI speeds motion tracking and injury simulation; designing lab tests and building safer gear stay human.
Classes: AP Physics, AP Biology, Anatomy, AP Calculus.
Official data: O*NET occupation 17-2031.
Career Universe is an early version. Pay, training and AI-risk figures are estimates to start your own research, not verified facts. The research was written with AI research assistants, checked by validation scripts and spot-checked by hand. Check anything important with schools, employers and official sources. How the numbers work.